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authorAlec Goncharow <alec@goncharow.dev>2026-05-27 14:34:32 -0400
committerAlec Goncharow <alec@goncharow.dev>2026-05-27 14:34:32 -0400
commit93ad8a5cdeb8421bcf02195bc470257935062138 (patch)
treebd76666718c27f3c79e015f6c9f7404a38663207 /src/widget_interface.jai
parent13335d5ee6778ad65d49a774274bae84a64a7edf (diff)
Working widget idea, makings of a maze app
Forgot to commit as I went over the weekend, which is fine, not a ton of interesting stuff just yet.
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diff --git a/src/widget_interface.jai b/src/widget_interface.jai
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+#import "Basic";
+
+Widget_State :: struct {
+ init: (widget: *Widget_State) -> ();
+ update: (widget: *Widget_State, dt: float) -> ();
+ handle_input: (widget: *Widget_State, occluded: bool) -> (occludes: bool);
+ render: (widget: *Widget_State) -> ();
+ shutdown: (widget: *Widget_State) -> ();
+
+ // We can store a pointer to the specific widget's state here
+ data: *void;
+}