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path: root/radial/radial.go
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package main

import "fmt"

type Node struct {
	parent *Node
	left   *Node
	right  *Node

	val    int
	isLeft bool
}

func (n *Node) pushLeft(val int) {
	n.left = &Node{
		parent: n,
		val:    val,
		isLeft: true,
	}
}

func (n *Node) pushRight(val int) {
	n.right = &Node{
		parent: n,
		val:    val,
		isLeft: false,
	}
}

func (n *Node) maxDepth(depth int) int {
	if n == nil {
		return depth
	}

	return max(n.left.maxDepth(depth+1), n.right.maxDepth(depth+1))
}

func (n *Node) find(target int) *Node {
	if n == nil {
		return nil
	}
	if n.val == target {
		return n
	}

	l := n.left.find(target)
	if l != nil {
		return l
	}
	return n.right.find(target)
}

func (n *Node) radial(nodes *[]*Node, distance int, fromTarget bool, fromChild bool, fromLeft bool) {
	if n == nil {
		return
	}

	if distance == 0 {
		*nodes = append(*nodes, n)
		return
	}

	if fromChild {
		if fromLeft {
			n.right.radial(nodes, distance-1, false, false, false)
		} else {
			n.left.radial(nodes, distance-1, false, false, false)
		}
		n.parent.radial(nodes, distance-1, false, true, n.isLeft)
	} else {
		n.left.radial(nodes, distance-1, false, false, false)
		n.right.radial(nodes, distance-1, false, false, false)
	}

	if fromTarget {
		n.parent.radial(nodes, distance-1, false, true, n.isLeft)
	}
}

func main() {
	root := Node{
		val: 1,
	}
	root.pushRight(2)
	root.right.pushLeft(3)
	root.right.pushRight(4)

	root.pushLeft(5)
	root.left.pushLeft(6)
	root.left.pushRight(7)

	root.left.left.pushLeft(8)
	root.left.left.pushRight(9)

	root.left.right.pushLeft(10)
	root.left.right.pushRight(11)

	find := root.find(5)
	fmt.Println(find)
	nodes := []*Node{}
	find.radial(&nodes, 2, true, false, false)
	fmt.Println(nodes)
	for _, node := range nodes {
		fmt.Println(node.val)
	}

}